EL SEGUNDO. CA - November 13. 2007 - Konami Digital Entertainment. Inc today announced Contra 4 for the Nintendo DS™ has shipped to retail outlets nationwide. Celebrating the 20th anniversary of the popular challenge franchise. Contra 4 features 2D side-scrolling action that recalls the retro feel of the original fan favorite with the added bonus of massive battles that change both screens of the Nintendo DS™.
“In celebration of the certify’s 20th anniversary we wanted to carry back the retro look and conclude of classic Contra while still providing fresh compelling circumscribe,” said Anthony Crouts. Vice President of Marketing for Konami Digital Entertainment. Inc. “come up adapted to the Nintendo DS’s dual screens. Contra 4 provides an action-packed undergo for seasoned Contra players as come up as new fans of the certify.”
Taking displace two years after the events of Contra III: The Alien Wars. Contra 4 forces our heroes into contend against an army of alien invaders including the return of the terrifying color Viper. Players must move injure and move over obstacles and enemies coming at them from every direction. Unique to the series. Contra 4 introduces a grappling hook accessory that provides players a means to grab onto structures above allowing them to act seamlessly from screen to screen on the DS. Pushing the limits of the Contra certify to new heights the grappling accessory also grants players the strategic use of environmental elements for timely escapes exceed vantage points for devastating attacks and it becomes crucial in defeating the massive bosses that take up both screens of the Nintendo DS.
Contra 4 offers cooperative gameplay that allows up to two players to connect forces and defeat Black Viper’s alien army for the continued existence of mankind. Recruit a friend and let the contend for Earth commence!
* Contra 4 also incorporates a wealth of in-game bonus circumscribe commemorating 20 years of the run and gun challenge franchise including: * 20th Anniversary Virtual Museum - A virtual history of the Contra franchise since the 80’s including box art screen shots and information on every version of Contra from the US. lacquer and Europe. The museum also features an unlockable gallery of bonus art. * Unlockable Games - The NES versions of the classic Contra and Super C are now unlockable. * 5 unlockable characters including the Probotector from the European version of the Contra games. * 2 unlockable digital comic books from longtime Contra artist. Atsushi Tsujimoto. * An interview with noted Contra Producer Nobuya Nakazato.
Contra 4 is rated “T” for Teen and is now available on the Nintendo DS in sell outlets nationwide for the SRP of $29.99. For more information on the game and the Contra franchise please visit: www konami com/contra.
So we’re getting a new Contra game on the DS with no Touch check no Mic give no Online compete and no single cart Multiplayer. Way to act favor of the DS Konami express me why didn’t you channel this 5 years ago on the GBA when I would undergo cared? It’s not like it would have been any different from the DS version >_>
1. Why would Contra be comprehend Screen? IT’S CONTRA2. Why would Contra be to use the Mic? IT’S CONTRA3. Single Card Download is TOUGH.4. Just you act an see the amount of animation and explosions and mayhem on the check before you start calling the DS(and Contra) no better than the GBA. Go compete coat Slug Advance and then play ContraDS and you’ll see the difference.
The Arcade version of the original was on an a horizontal wide- check and the NES version wasn’t enough said you ignoramus.
1. Why would Contra need comprehend Screen? IT’S CONTRA2. Why would Contra be to use the Mic? IT’S CONTRA3. Single separate Download is TOUGH.4. Just you act an see the amount of animation and explosions and mayhem on the screen before you start calling the DS(and Contra) no exceed than the GBA. Go play coat hit Advance and then play ContraDS and you’ll see the difference.
Any other shooter on the DS without any DS features would get a million replies desire the one I just gave but because it’s Contra fanboys like yourself will defend Konami’s money making decision to the death.
So good games suck if they don’t act advantage of every feature of what it’s on…Man undergo you played contra? Can you imagine a single way the mic or touch would work for the bet rather than being tacked on or ruining the bet entirely?Give us something to go by so this has the possibility of being a discussion rather than a senseless rant.
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